BONING a KRITA character in CARTOON ANIMATOR 4 . . .

I am in the process of learning how to bone a 2D image into a character in Cartoon Animator 4. I’ve call him “BUNION the ONION” character I sketched out in KRITA. I did not spend a lot of time creating him as I just needed something to play with. Version 1 of this character existed only up to the waist. When I went through the process the first time, I forgot to PIN the area that attaches to the NECK. The NECK itself might also not be long enough so it does not detach when you animate.

BONING-BUNION-the-ONION-PNG Copyright © DAVID J SOTO All Rights Rerserved
BONING-BUNION-the-ONION-PNG Copyright © DAVID J SOTO All Rights Rerserved

3108 . . . ds
Update 1211 . . . ds