I finally was able to go back and re-do the comic. The first two attempts were just too dark to see what was going on. It’s okay in the movie as it adds to the suspense, but not in a comic where clarity is key. Issue 1, 24 pages, was rendered at 3 frames per […]

First of all, “The Bell Dimension Deux” comic is on hold as I finish up with the final part of the movie Preview. Now that it has been completed in a rough form, I’m going through and rendering in iClone’s High Render settings at 4096. Iray rendering is out of the question since it would […]

The picture in the previous post was my first attempt at turning my iClone movie into a comic book. Although I was happy with the color print, I was extremely disappointed with the grayscale version as there were too many dark images that made the publication useless. However, I had used different looking characters, this […]

It’s about 5 mins with credits. These characters are inducted into a “training program” that will condition them to become something completely different. Of course, it is a flawed approach, to say the least. To see the latest Preview, go to Vimeo through the TBD menu, or go to YouTube and search for “The Bell […]

I’ve had to change course, for a bit, as I work to finish the storyboard I’m turning into a comic / reference book. This will help keep my focus on doing scenes that only need to be done. I’ve probably created too many scenes, but the structure I’m using will allow me to add or […]

I have finally achieved what I was trying to do with Unreal Engine 4. It took a little while to get use to how this game engine works. Through many trials and errors, I have finally rendered out a low end scene of Minister Bes standing near the outside thrown chair.  The shadows, trees, and […]

 So I broke down and bought the Head Shot plugin for iClone 7 as it is on sale for half price. Of course, I should have realized there will be “additional” costs for the capability to customize the skin’s appearance, but I did not think they would throw in the basic skin setup so you […]