It’s about 5 mins with credits.

These characters are prisoners who are being “conditioned” to be Time Golems and their minds must be empty in order for this “training program” to work. It is, of course, a flawed approach.

To see the latest Preview, go to menu and click on tBd and this will take you to Vimeo where you can watch previous previews as well.

I am getting good reviews of this Preview, but now that is done, the movie production can continue!

Here’s a picture of my comic book:

This is a character I call Kerr.

Tada! …d

The new comic is called “The Bell Dimension Deux” and should be available to buy or download shortly. It’s about 77 pages and it will cost $9.99 for a paperback/download. Stay tune . . .

All of the images used in this book were created in Reallusion’s iClone 6 & 7. This originally started out as a way of visually telling a story with images rather than just animation. I used free Manga templates to layout each page using only 8 different looks, some of which I modified.

As I worked along using my first book, The Bell Dimension, Part I, as a very rough guide for Part II, I soon discovered a logical layout for each page without worrying about special effects I might apply in Krita. I did go that route in the 2nd iteration spending way too much time creating PSDs and then KRITA files where I applied a “graphic novel” effect to the page. That slowed me to a crawl and I soon abandoned that practice.

Once I concentrated on producing good images, I had to tell the story with not just images, but narration text from one of my reviewers suggested. It then took me about a month to create all of the still images for the storyboard turned comic book without bothering to use Krita.

Total file size is 21.6Gb and the PDF of the book is around 61Mb.

The Bell Dimension Deux Copyright © 2021 DAVID J SOTO FRONT COVER HALF PNG
The Bell Dimension Deux Copyright © 2021 DAVID J SOTO FRONT COVER HALF PNG

I have finally achieved what I was trying to do with Unreal Engine 4. It took a little while to get use to how this game engine works. Through many trials and errors, I have finally rendered out a low end scene of Minister Bes standing near the outside thrown chair.  The shadows, trees, and burning fire looks fab!

0202 . . . d

I finally produced a decent PREVIEW that will be submitted to the animation festivals once a few quirks are worked out. Theses are mostly motion issues with the characters as they are either “canned” or BVH motion files with some manual edits included. Some not so pretty. :o)

iClone is a quirky program to say the least, but perseverance is key, as well as a lot of patience. The final edit was done using ShotCut video editor, done in 4 parts and then music was added.

https://vimeo.com/397245744

Thanks!

…dave