First of all, “The Bell Dimension Deux” comic is on hold as I finish up with the final part of the movie Preview. Now that it has been completed in a rough form, I’m going through and rendering in iClone’s High Render settings at 4096. Iray rendering is out of the question since it would […]

I have finally achieved what I was trying to do with Unreal Engine 4. It took a little while to get use to how this game engine works. Through many trials and errors, I have finally rendered out a low end scene of Minister Bes standing near the outside thrown chair.  The shadows, trees, and […]

 So I broke down and bought the Head Shot plugin for iClone 7 as it is on sale for half price. Of course, I should have realized there will be “additional” costs for the capability to customize the skin’s appearance, but I did not think they would throw in the basic skin setup so you […]

I finally produced a decent PREVIEW that will be submitted to the animation festivals once a few quirks are worked out. Theses are mostly motion issues with the characters as they are either “canned” or BVH motion files with some manual edits included. Some not so pretty. :o) iClone is a quirky program to say […]

Finally succeeded in generating a good ANIMATIC. Of course it needs fixes, but it is pretty much there. This expands on the first festival submission and it is approximately 12 mins or so. This is under review and will be posted soon if there are no major issues with the edit. 1202 . . . […]